![Traditional NPR Volume Light like in Internal in Blender 2.8 Cycles or Eevee? - Lighting and Rendering - Blender Artists Community Traditional NPR Volume Light like in Internal in Blender 2.8 Cycles or Eevee? - Lighting and Rendering - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/a/5/f/a5fc02c5a7f04c1220b0576f3ee6ebe164a47425.jpeg)
Traditional NPR Volume Light like in Internal in Blender 2.8 Cycles or Eevee? - Lighting and Rendering - Blender Artists Community
![my volumetric lighting doesn't work in cycles but it works very well in eevee i saw a lot of videos and i tryed a lot of stuff but it doesn't work : my volumetric lighting doesn't work in cycles but it works very well in eevee i saw a lot of videos and i tryed a lot of stuff but it doesn't work :](https://i.redd.it/fg0w24ke7wk71.png)
my volumetric lighting doesn't work in cycles but it works very well in eevee i saw a lot of videos and i tryed a lot of stuff but it doesn't work :
![2) [TUTORIAL] Create a SPOTLIGHT / GODRAY effect in Blender 2.8 Eevee - YouTube | Blender tutorial, Volumetric lighting, Blender 2) [TUTORIAL] Create a SPOTLIGHT / GODRAY effect in Blender 2.8 Eevee - YouTube | Blender tutorial, Volumetric lighting, Blender](https://i.pinimg.com/564x/f8/13/bb/f813bb54c62ef67303897c2206beebef.jpg)
2) [TUTORIAL] Create a SPOTLIGHT / GODRAY effect in Blender 2.8 Eevee - YouTube | Blender tutorial, Volumetric lighting, Blender
![Is there ever going to be a fix for non-homogeneous volume stepping in cycles? - User Feedback - Developer Forum Is there ever going to be a fix for non-homogeneous volume stepping in cycles? - User Feedback - Developer Forum](https://devtalk.blender.org/uploads/default/original/2X/9/90c60a0d33607ec2c66ac9c320a92877b0b807ce.png)
Is there ever going to be a fix for non-homogeneous volume stepping in cycles? - User Feedback - Developer Forum
![How do I clean up the noise from the fog in this render in blender 3.0 when there wasn't any noise in the same scene with 2.93 : r/blenderhelp How do I clean up the noise from the fog in this render in blender 3.0 when there wasn't any noise in the same scene with 2.93 : r/blenderhelp](https://preview.redd.it/ir99lvqp87b91.jpg?width=564&format=pjpg&auto=webp&s=9f3fdbf53f0a9c79e0078b4e8c9d97334c5b1d2d)
How do I clean up the noise from the fog in this render in blender 3.0 when there wasn't any noise in the same scene with 2.93 : r/blenderhelp
![Perfect Light Cone | God Rays In Blender | Volumetric Lighting Part II | Blender 2.9x | Blender 3.0 - YouTube Perfect Light Cone | God Rays In Blender | Volumetric Lighting Part II | Blender 2.9x | Blender 3.0 - YouTube](https://i.ytimg.com/vi/blJ_aUvuepM/maxresdefault.jpg)