![I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or](https://i.redd.it/i-need-help-i-have-mesh-issues-after-exporting-an-alembic-v0-8g5lto7b2ita1.png?width=1917&format=png&auto=webp&s=f4c76e958b0f36aff66f2a468a1499d076a66eb0)
I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or
![Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe](https://www.linodriegheart.com/wp-content/uploads/2020/06/MdToBlender_9.jpg)
Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe
![Imported OBJ (as garment) looks inflated and exports also very different (as OBJ) – Marvelous Designer Help Center Imported OBJ (as garment) looks inflated and exports also very different (as OBJ) – Marvelous Designer Help Center](https://support.marvelousdesigner.com/hc/user_images/1WkoRyySJuN2QuaCefD4gg.jpeg)
Imported OBJ (as garment) looks inflated and exports also very different (as OBJ) – Marvelous Designer Help Center
Surface scramble of obj exported from Marvelous Designer (solved) - Modeling - Blender Artists Community
![Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe](https://www.linodriegheart.com/wp-content/uploads/2020/06/MdToBlender_1.jpg)